July 31, 2001 DoomDC Public Pre–Release (Beta 1)
We are excited to announce and enclose our latest prerelease. We highly
value your feedback on this and future releases. Through your reports and
comments we hope to deliver a quality port. We look forward to hearing
back from you on any issues that may arise.
DoomDC represents a significant achievement for the Dreamcast community,
and we hope to see many other projects like it. Please, help us keep the
Before You Begin
This is a beta pre–release of DoomDC.
* DoomDC requires an IWAD from an official doom distribution
such as Registered Doom, Doom II: Hell On Earth, Final Doom
French Doom II: Hell On Earth, Ultimate Doom, or Shareware.
* If you have your DoomII cd handy you may use the Doom II CD
option in the loader. (note: this looks for doom2cd\doom2.wad)
* This pre–release is not reccommended for those short on
blank cdrs or those with little experience burning plain files
* Due to the pre–release nature of this software, we reccommend
you remove all vmus from your system before starting it.
The vmufs is known to be quite broken.
* Save games are only supported by the coder's cable version
included in this archive (doom.elf) the cd version does not
support save games in any way.
* Use of this software with pirated wad files is strictly
prohibited by it's authors. Do ID a favor, buy the game.
* The loader in this release does not support PWADs.
A future version of the doom loader will support PWADs.
Burning DoomDC & IWADs
* If you are using a coders cable or broadband adapter you may
use the debug version of this software (doom.elf), using
dc–tool you might be be able to get by without burning the
wad files to a cdr. dc–tool 1.0 and above have support for
cdfs redirection, create an iso image containing the wad
files that you legally posess, and supply the iso to dc–tool
with the –i command line option.
* To burn this in windows, it is suggested to use burner0's
self boot buddy. For those of you with experience burning
by hand, you may wish to use mkisofs/cdrecord directly.
* If you do not have any Doom IWADS, you may download the
shareware episode version 1.8 IWAD from
* The IWADs are expected to be in the root of the cd except
when using the official DoomII cd which is noted above.
How to Obtain Support
Join us for support of this beta pre–release in our forums.
You can access the DoomDC forum with the following url:
Visit us at http://doomdev.dcemulation.com and http://dcgrendal.dcemulation.com
Thank you for your participation. We look forward to working with you.
crt0: figuring out where everything was, quite quickly, getting
doom to compile.
dcgrendel: porting doom to KOS & JAMDu, Converting the doom font to
the format used by JAMDu. Writing the JAMDu front end for
doom. Working 20 hour days staring at the doom code till
his brain stoped working.
sayten: Note: thats Say 10, not satan. Helping us with the sh4
and its peculiaritys. ( this man is the SH4 asm GOD )
turrican2k: beta tester, offered many suggestions, made video.
ss_teven: beta tester & play tester, helped some with the sound.
dan potter: writing the Kallisti Operating System and the original JAM
sources which JAMDu are based upon.
marcus c.: finding all the nifty stuff we can do without those nasty
andrewk: makeing the best serial slave for the dreamcast.
ThinWhiteDuke: The front cover (used in the loader)
Sega: Giving birth to, and killing the dreamcast.
007Cheater: Making people believe.
This document (c) 2001 DCGrendel.